Skillcapes

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Skillcapes

Post by The Party on Mon Apr 02, 2012 8:42 pm

Do you think there are going to be skillcapes? Do you want them in the game?
Whats your guys opinion?

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Re: Skillcapes

Post by Thefty on Mon Apr 02, 2012 8:55 pm

As far as I know, they said skill capes might be an exception and make it into the game. I am really not sure if I want them or not. If it really is going to be the true "RS2006" feel then they should not include skill capes.
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Re: Skillcapes

Post by The Party on Mon Apr 02, 2012 9:00 pm

Thefty wrote:As far as I know, they said skill capes might be an exception and make it into the game. I am really not sure if I want them or not. If it really is going to be the true "RS2006" feel then they should not include skill capes.

If I skill hard, I want to be rewarded for being at the top, with a 99

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Re: Skillcapes

Post by Royalist on Mon Apr 02, 2012 9:03 pm

I'm against skillcapes, and the single reason is this one:



-We will need warrior's guild for the "Attack" cape right? But if we add the warrior's guild in RS2006, defenders will also! Sad I am right? I just don't want defenders in-game


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Re: Skillcapes

Post by The Party on Mon Apr 02, 2012 9:06 pm

Royalist wrote:I'm against skillcapes, and the single reason is this one:



-We will need warrior's guild for the "Attack" cape right? But if we add the warrior's guild in RS2006, defenders will also! Sad I am right? I just don't want defenders in-game


You're right, isnt strength cape there too?
Maybe they would add the capes, and just put the masters somewhere else?

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Re: Skillcapes

Post by Royalist on Mon Apr 02, 2012 9:08 pm

The Party wrote:
Royalist wrote:I'm against skillcapes, and the single reason is this one:



-We will need warrior's guild for the "Attack" cape right? But if we add the warrior's guild in RS2006, defenders will also! Sad I am right? I just don't want defenders in-game


You're right, isnt strength cape there too?
Maybe they would add the capes, and just put the masters somewhere else?

I'm not sure for the Strength one. Also, if we do that, RS2006 "WON'T" be a "REMAKE" then...

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Re: Skillcapes

Post by Thefty on Mon Apr 02, 2012 9:13 pm

They probably will never add the warriors guild.
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Re: Skillcapes

Post by Royalist on Mon Apr 02, 2012 9:20 pm

Thefty wrote:They probably will never add the warriors guild.



I HOPE SO!

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Re: Skillcapes

Post by The Party on Mon Apr 02, 2012 9:37 pm

no warriors guild = no skillcapes?

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Re: Skillcapes

Post by Thefty on Mon Apr 02, 2012 11:05 pm

The Party wrote:no warriors guild = no skillcapes?
Well they are just saying that to get the strength cape, they would have to make the warriors guild because that is where you have to get it now.
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Re: Skillcapes

Post by RKA on Tue Apr 03, 2012 12:46 am

I don't think I want them at first but maybe as the game progresses and after about a year it'd be cool to see them added.
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Re: Skillcapes

Post by Thefty on Tue Apr 03, 2012 1:46 am

RKA wrote:I don't think I want them at first but maybe as the game progresses and after about a year it'd be cool to see them added.
Yeah I agree. If we don't have them for awhile, it will truly feel like rs back in 2006.
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Re: Skillcapes

Post by The Party on Tue Apr 03, 2012 1:51 am

Thefty wrote:
RKA wrote:I don't think I want them at first but maybe as the game progresses and after about a year it'd be cool to see them added.
Yeah I agree. If we don't have them for awhile, it will truly feel like rs back in 2006.

I think people want skillcapes, but not the warriors guild, which means we get niether...

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Re: Skillcapes

Post by Thefty on Tue Apr 03, 2012 1:55 am

Unless they put the strength cape somewhere else.
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Re: Skillcapes

Post by The Party on Tue Apr 03, 2012 1:57 am

Thefty wrote:Unless they put the strength cape somewhere else.

I think Id like them in the game eventually, not right away though

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Re: Skillcapes

Post by Royalist on Tue Apr 03, 2012 7:12 am

RKA wrote:I don't think I want them at first but maybe as the game progresses and after about a year it'd be cool to see them added.

Agreed!

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Re: Skillcapes

Post by Jwc on Tue Apr 03, 2012 8:11 am

Personally I want skillcapes. But they would probably have to have a skillcape shop due to the fact a lot of places that have the skillcapes were released past the cutoff point. I won't mind this too much but it would make it a bit less like a remake. I just wanna be rewarded for hard work to be honest.

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Re: Skillcapes

Post by The Party on Tue Apr 03, 2012 10:23 am

Jwc wrote:Personally I want skillcapes. But they would probably have to have a skillcape shop due to the fact a lot of places that have the skillcapes were released past the cutoff point. I won't mind this too much but it would make it a bit less like a remake. I just wanna be rewarded for hard work to be honest.

It's going to be a massive debate, with multiple poles, to see if they get in or not. A lot of players also support defenders.

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Re: Skillcapes

Post by Thefty on Tue Apr 03, 2012 12:19 pm

I don't want defenders in the game personally either.
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Re: Skillcapes

Post by Party Pete on Tue Apr 03, 2012 3:39 pm

I dont really care. I will play regardless cheers

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Re: Skillcapes

Post by Party Pete on Tue Apr 03, 2012 3:39 pm

Thefty wrote:I don't want defenders in the game personally either.

I 100% don't want defenders.

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Re: Skillcapes

Post by Thefty on Tue Apr 03, 2012 4:06 pm

That's the idea. They are going to keep it how it was. Then decide.
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Re: Skillcapes

Post by Royalist on Tue Apr 03, 2012 6:17 pm

Well, I'm 50% for skillcapes, because it will take around 1 month to code!

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Re: Skillcapes

Post by Party Pete on Tue Apr 03, 2012 6:34 pm

hmmm interesting even though i dont have 1 clue how to code. Razz Razz

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Re: Skillcapes

Post by Thefty on Tue Apr 03, 2012 7:49 pm

Royalist wrote:Well, I'm 50% for skillcapes, because it will take around 1 month to code!
What makes you say that?
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Re: Skillcapes

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